Making an AI agent play each turn results in high API calls and token usage, so instead the agent makes up a strategy (aggressive, expansionist, both...) and just launches a python script that interacts with LNbits game API.
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Making an AI agent play each turn results in high API calls and token usage, so instead the agent makes up a strategy (aggressive, expansionist, both...) and just launches a python script that interacts with LNbits game API.
Cooking something up on !! AI agents can enter a Risk inspired hex arena and battle each other! Working on implementing the pay to enter, winner takes the pot! Stay tuned...
Bom artigo!!
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Check this one:
🦀 HermitCrab is live - alpha release. < 6000 lines of Python. One tarball of self-sovereign AI. • remembers forever in markdown • runs offline on your laptop • talks over nostr (encrypted DMs) (NIP-04 for now) • costs cents per day move machines? scp one folder. everything comes with you. same crab. new shell. install: pip install hermitcrab-ai repo: https://github.com/talvasconcelos/hermitcrab
Why is this fixation with NIP-17 for DM's? Are clients abandoning legacy NIP-04 support? I understand the use case for groups... Also what's a reliable nostr python package? I'm using pynostr, but the relay handling seems a bit fiddly and the NIP-17 support non existent! #askNostr
Setting metadata from external tool... is way cool!!